Пакет: libglm-dev (0.9.9.8+ds-2)
Връзки за libglm-dev
Ресурси за Trisquel:
Изтегляне на пакет-източник glm.
Отговорник:
Original Maintainer:
- Debian Science Maintainers (Пощенски архив)
Външни препратки:
- Начална страница [glm.g-truc.net]
Подобни пакети:
C++ library for OpenGL GLSL type-based mathematics
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.
GLM provides classes and functions designed and implemented with the same naming conventions and functionalities as GLSL, so that when a programmer knows GLSL, he knows GLM as well, which makes it really easy to use.
This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random numbers, et cetera.
This library works perfectly together with OpenGL but it also ensures interoperability with other third party libraries and SDKs. It is a good candidate for software rendering (such as raytracing, rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
Изтегляне на libglm-dev
Архитектура | Големина на пакета | Големина след инсталиране | Файлове |
---|---|---|---|
all | 183,8 кБ | 2258 кБ | [списък на файловете] |