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[ 原始碼: glbsp  ]

套件: libglbsp-dev (2.24-4)

node builder library for OpenGL-based Doom-style games (headers)

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

其他與 libglbsp-dev 有關的套件

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  • dep: libglbsp3 (= 2.24-4)
    node builder library for OpenGL-based Doom-style games

下載 libglbsp-dev

下載可用於所有硬體架構的
硬體架構 套件大小 安裝後大小 檔案
amd64 44.4 kB192 kB [文件列表]
armhf 40.0 kB119 kB [文件列表]