套件: ioquake3 (1.36+u20220205.c0f2964~dfsg-1)
ioquake3 的相關超連結
Trisquel 的資源:
下載原始碼套件 ioquake3:
- [ioquake3_1.36+u20220205.c0f2964~dfsg-1.dsc]
- [ioquake3_1.36+u20220205.c0f2964~dfsg.orig.tar.xz]
- [ioquake3_1.36+u20220205.c0f2964~dfsg-1.debian.tar.xz]
維護者:
Original Maintainers:
- Debian Games Team (郵件存檔)
- Bruno "Fuddl" Kleinert
- Simon McVittie
外部的資源:
- 主頁 [ioquake3.org]
相似套件:
Game engine for 3D first person shooter games
This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror.
This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data.
其他與 ioquake3 有關的套件
|
|
|
-
- dep: ioquake3-server (= 1.36+u20220205.c0f2964~dfsg-1)
- Engine for 3D first person shooter games - server and common files
-
- dep: libc6 (>= 2.34)
- GNU C Library: Shared libraries
同時作為一個虛擬套件由這些套件提供: libc6-udeb
-
- dep: libcurl3-gnutls (>= 7.16.2)
- easy-to-use client-side URL transfer library (GnuTLS flavour)
-
- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
-
- dep: libjpeg8 (>= 8c)
- Independent JPEG Group's JPEG runtime library (dependency package)
-
- dep: libopenal1 (>= 1.14)
- Software implementation of the OpenAL audio API (shared library)
-
- dep: libopus0 (>= 1.1)
- Opus codec runtime library
-
- dep: libopusfile0 (>= 0.5)
- High-level API for basic manipulation of Ogg Opus audio streams
-
- dep: libsdl2-2.0-0 (>= 2.0.12)
- Simple DirectMedia Layer
-
- dep: libvorbisfile3 (>= 1.1.2)
- high-level API for Vorbis General Audio Compression Codec
-
- dep: zlib1g (>= 1:1.1.4)
- compression library - runtime