Paket: libnvtt-bin (2.0.8-1+dfsg-8.2build4)
Länkar för libnvtt-bin
Trisquelresurser:
Hämta källkodspaketet nvidia-texture-tools:
- [nvidia-texture-tools_2.0.8-1+dfsg-8.2build4.dsc]
- [nvidia-texture-tools_2.0.8-1+dfsg.orig.tar.gz]
- [nvidia-texture-tools_2.0.8-1+dfsg-8.2build4.debian.tar.xz]
Ansvarig:
Original Maintainer:
- Lennart Weller
Externa resurser:
- Hemsida [github.com]
Liknande paket:
NVIDIA Texture Tools (Binaries)
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
This package contains the nvidia texture tools.
Andra paket besläktade med libnvtt-bin
|
|
|
-
- dep: libc6 (>= 2.17) [arm64, ppc64el]
- GNU C Library: Shared libraries
också ett virtuellt paket som tillhandahålls av libc6-udeb
- dep: libc6 (>= 2.4) [amd64, armhf]
-
- dep: libgcc-s1 (>= 3.0) [ej armhf]
- GCC support library
- dep: libgcc-s1 (>= 3.5) [armhf]
-
- dep: libnvtt2 (= 2.0.8-1+dfsg-8.2build4)
- NVIDIA Texture Tools
-
- dep: libstdc++6 (>= 5)
- GNU Standard C++ Library v3
Hämta libnvtt-bin
Arkitektur | Paketstorlek | Installerad storlek | Filer |
---|---|---|---|
amd64 | 28,6 kbyte | 173 kbyte | [filförteckning] |
arm64 | 26,8 kbyte | 145 kbyte | [filförteckning] |
armhf | 25,0 kbyte | 103 kbyte | [filförteckning] |
ppc64el | 30,2 kbyte | 417 kbyte | [filförteckning] |