Пакет: libglbsp-dev (2.24-3)
Ссылки для libglbsp-dev
Ресурсы Trisquel:
Исходный код glbsp:
Сопровождающий:
Original Maintainer:
- Jonathan Dowland
Подобные пакеты:
node builder library for OpenGL-based Doom-style games (headers)
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
Другие пакеты, относящиеся к libglbsp-dev
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- dep: libglbsp3 (= 2.24-3)
- node builder library for OpenGL-based Doom-style games
Загрузка libglbsp-dev
Архитектура | Размер пакета | В установленном виде | Файлы |
---|---|---|---|
amd64 | 44,7 Кб | 193 Кб | [список файлов] |
i386 | 49,0 Кб | 164 Кб | [список файлов] |