Pakiet: libopenscenegraph-dev (3.6.4+dfsg1-3build2)
Odnośniki dla libopenscenegraph-dev
Zasoby systemu Trisquel:
- Install using apturl
- Entry at directory.fsf.org
- Raporty o błędach
- Changelog
- Informacje nt. praw autorskich
Pobieranie pakietu źródłowego openscenegraph:
- [openscenegraph_3.6.4+dfsg1-3build2.dsc]
- [openscenegraph_3.6.4+dfsg1.orig.tar.gz]
- [openscenegraph_3.6.4+dfsg1-3build2.debian.tar.xz]
Opiekun:
Original Maintainers:
- Alberto Luaces Fernández
- Manuel A. Fernandez Montecelo
Zasoby zewnętrzne:
- Strona internetowa [www.openscenegraph.org]
Podobne pakiety:
3D scene graph, development files
A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications.
This package contains the development headers.
Inne pakiety związane z libopenscenegraph-dev
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- dep: libgl1-mesa-dev
- transitional dummy package
- lub libgl-dev
- Vendor neutral GL dispatch library -- GL development files
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- dep: libgles2-mesa-dev
- transitional dummy package
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- dep: libglu-dev
- pakiet wirtualny udostępniany przez libglu1-mesa-dev
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- dep: libopenscenegraph160 (= 3.6.4+dfsg1-3build2)
- 3D scene graph, shared libs
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- dep: libopenthreads-dev
- Object-Oriented (OO) thread interface for C++, development files
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- sug: openscenegraph-doc
- 3D scene graph, documentation
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- sug: openscenegraph-examples
- 3D scene graph, examples (sources)
Pobieranie libopenscenegraph-dev
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
amd64 | 470,8 KiB | 4114 KiB | [lista plików] |
armhf | 470,8 KiB | 4114 KiB | [lista plików] |