Pakiet: libbox2d-dev (2.3.1+ds-5build1)
Odnośniki dla libbox2d-dev
Zasoby systemu Trisquel:
- Install using apturl
- Entry at directory.fsf.org
- Raporty o błędach
- Changelog
- Informacje nt. praw autorskich
Pobieranie pakietu źródłowego box2d:
Opiekun:
Original Maintainers:
- Debian Games Team (Archiwum e-mail)
- Miriam Ruiz
- Barry deFreese
- Markus Koschany
Zasoby zewnętrzne:
- Strona internetowa [www.box2d.org]
Podobne pakiety:
2D physics engine - development files
2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
This package contains the development libraries and headers.
Inne pakiety związane z libbox2d-dev
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- dep: libbox2d2.3.0 (= 2.3.1+ds-5build1)
- 2D physics engine
Pobieranie libbox2d-dev
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
amd64 | 135,4 KiB | 766 KiB | [lista plików] |
armhf | 123,1 KiB | 614 KiB | [lista plików] |