Pakket: transcend (0.3.dfsg2-3build2)
Verwijzigingen voor transcend
Trisquel bronnen:
Het bronpakket transcend downloaden:
- [transcend_0.3.dfsg2-3build2.dsc]
- [transcend_0.3.dfsg2.orig.tar.gz]
- [transcend_0.3.dfsg2-3build2.debian.tar.xz]
Beheerder:
Original Maintainers:
- Debian Games Team (Mailarchief)
- Miriam Ruiz
- Sam Hocevar
- Barry deFreese
- Paul Wise
Externe bronnen:
- Homepage [transcend.sourceforge.net]
Vergelijkbare pakketten:
retro-style, abstract 2D shooter
Transcend can best be described as retro-style, abstract 2-D shooter. The graphics are geometrical, and the pace is sometimes frenzied.
Two features set Transcend apart from other games. First, its dynamic graphical engine, which can smoothly morph from one complex shape to another, produces striking displays. Combining these dynamic shapes with subtle randomizations makes each play through a Transcend level visually different from the last. The second novel feature is Transcend's musical power-up system. As you play through a level, you are simultaneously assembling an abstract visual collage and arranging a unique piece of music. Transcend merges video games with pure art---it can be viewed either as a game or as a multimedia sculpture.
Andere aan transcend gerelateerde pakketten
|
|
|
-
- dep: freeglut3
- OpenGL Utility Toolkit
-
- dep: libc6 (>= 2.29)
- GNU C Library: Shared libraries
Ook een virtueel pakket geboden door: libc6-udeb
-
- dep: libgcc-s1 (>= 3.0) [niet armhf]
- GCC support library
- dep: libgcc-s1 (>= 3.5) [armhf]
-
- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
-
- dep: libglu1-mesa
- Mesa OpenGL utility library (GLU)
- of libglu1
- virtueel pakket geboden door libglu1-mesa
-
- dep: libportaudio2 (>= 19+svn20101113)
- Portable audio I/O - shared library
-
- dep: libstdc++6 (>= 5)
- GNU Standard C++ Library v3