パッケージ: libnvtt2 (2.0.8-1+dfsg-8.1)
libnvtt2 に関するリンク
Trisquel の資源:
nvidia-texture-tools ソースパッケージをダウンロード:
- [nvidia-texture-tools_2.0.8-1+dfsg-8.1.dsc]
- [nvidia-texture-tools_2.0.8-1+dfsg.orig.tar.gz]
- [nvidia-texture-tools_2.0.8-1+dfsg-8.1.debian.tar.xz]
メンテナ:
Original Maintainer:
- Lennart Weller
外部の資源:
- ホームページ [github.com]
類似のパッケージ:
NVIDIA Texture Tools
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
その他の libnvtt2 関連パッケージ
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- dep: libc6 (>= 2.11) [i386]
- GNU C Library: Shared libraries
以下のパッケージによって提供される仮想パッケージでもあります: libc6-udeb
- dep: libc6 (>= 2.14) [amd64]
-
- dep: libgcc1 (>= 1:3.0)
- GCC support library
-
- dep: libilmbase12 (>= 2.2.0)
- several utility libraries from ILM used by OpenEXR
-
- dep: libjpeg8 (>= 8c)
- Independent JPEG Group's JPEG runtime library (dependency package)
-
- dep: libopenexr22
- runtime files for the OpenEXR image library
-
- dep: libpng16-16 (>= 1.6.2-1)
- PNG library - runtime (version 1.6)
-
- dep: libstdc++6 (>= 5)
- GNU Standard C++ Library v3
-
- dep: libtiff5 (>= 4.0.3)
- Tag Image File Format (TIFF) library