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Package: glbsp (2.24-6)

nodes builder for Doom-style games; has support for OpenGL

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

Other Packages Related to glbsp

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.34)
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
  • dep: libglbsp3 (>= 2.24)
    node builder library for OpenGL-based Doom-style games

Download glbsp

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 9.5 kB30 kB [list of files]
arm64 9.5 kB30 kB [list of files]
armhf 9.5 kB29 kB [list of files]
ppc64el 9.8 kB82 kB [list of files]