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Paquet : prboom-plus (2:2.6.2-1)

enhanced clone of the classic first-person shooter Doom

PrBoom+ is an enhanced source port of the classic 3D first-person shooter game Doom, first released by id Software in 1993. It uses the Simple Direct Media layer (SDL) library and features an optional OpenGL renderer. It is based on PrBoom, MBF and LxDoom, which in turn are based on TeamTNT's Boom, a freely available port of Doom for DOS.

In addition to PrBoom's features, PrBoom+ offers uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, FOV, and other features without loss of compatibility with the original Doom.

PrBoom+ requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. PrBoom+ supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM.

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    dep: libgcc-s1 (>= 3.5) [armhf]
  • dep: libgl1
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  • dep: libglu1-mesa
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  • dep: libmad0 (>= 0.15.1b-3)
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  • dep: libsdl2-2.0-0 (>= 2.0.12)
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  • dep: libsdl2-image-2.0-0 (>= 2.0.5)
    Image loading library for Simple DirectMedia Layer 2, libraries
  • dep: libsdl2-mixer-2.0-0 (>= 2.0.2)
    Mixer library for Simple DirectMedia Layer 2, libraries
  • dep: libsdl2-net-2.0-0 (>= 2.0.1)
    Network library for Simple DirectMedia Layer 2, libraries
  • dep: libstdc++6 (>= 4.1.1)
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  • rec: freedoom
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Télécharger prboom-plus

Télécharger pour toutes les architectures proposées
Architecture Taille du paquet Espace occupé une fois installé Fichiers
amd64 878,7 ko2445 ko [liste des fichiers]
arm64 887,4 ko2471 ko [liste des fichiers]
armhf 795,8 ko1711 ko [liste des fichiers]
ppc64el 1 071,0 ko3236 ko [liste des fichiers]