Paquet : libretro-bsnes-mercury-accuracy (094+git20160126-3build1)
Liens pour libretro-bsnes-mercury-accuracy
Ressources Trisquel :
Télécharger le paquet source libretro-bsnes-mercury :
- [libretro-bsnes-mercury_094+git20160126-3build1.dsc]
- [libretro-bsnes-mercury_094+git20160126.orig.tar.gz]
- [libretro-bsnes-mercury_094+git20160126-3build1.debian.tar.xz]
Responsable :
Original Maintainers:
- Debian Games Team (Archive du courrier électronique)
- Sérgio Benjamim
Ressources externes :
- Page d'accueil [github.com]
Paquets similaires :
Libretro wrapper for bsnes-mercury accuracy core
This wrapper makes bsnes-mercury accuracy core API compatible with libretro, thus allowing its use with libretro frontends, such as RetroArch.
This core is enabled to emulate only SNES hardware and its subsystems (from the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
bsnes-mercury is a fork of higan, aiming to restore some useful features that have been removed, as well as improving performance a bit. Maximum accuracy is still uncompromisable; anything that affects accuracy is optional and off by default. The name is because metals are shiny, like the accuracy promises of bsnes, and mercury is the fastest metal.
This package comes with the bsnes-mercury accuracy core, which runs 100% of SNES games, with perfect emulation of the console. It requires high CPU usage.
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Télécharger libretro-bsnes-mercury-accuracy
Architecture | Taille du paquet | Espace occupé une fois installé | Fichiers |
---|---|---|---|
amd64 | 418,3 ko | 1653 ko | [liste des fichiers] |
arm64 | 389,4 ko | 1609 ko | [liste des fichiers] |
armhf | 349,1 ko | 1476 ko | [liste des fichiers] |
ppc64el | 429,0 ko | 2141 ko | [liste des fichiers] |