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Paquet : libastcenc-dev (3.3+ds-1)

ASTC image compression and decompression library headers

The Adaptive Scalable Texture Compression (ASTC) format, developed by Arm® and AMD, has been adopted as an official extension to the Open GL®, OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward both in terms of image quality at a given bitrate, and in terms of the format and bitrate flexibility available to content creators. This allows more assets to use compression, often at a reduced bitrate compared to legacy formats, reducing memory bandwidth and energy consumption.

This package provides the development headers to include ASTC support in other applications.

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  • dep: libastcenc1d (= 3.3+ds-1)
    ASTC image compression and decompression library

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armhf 13,3 ko57 ko [liste des fichiers]