Paketti: libnvtt2 (2.0.8-1+dfsg-8.1)
Links for libnvtt2
Trisquel-palvelut:
Imuroi lähdekoodipaketti nvidia-texture-tools:
- [nvidia-texture-tools_2.0.8-1+dfsg-8.1.dsc]
- [nvidia-texture-tools_2.0.8-1+dfsg.orig.tar.gz]
- [nvidia-texture-tools_2.0.8-1+dfsg-8.1.debian.tar.xz]
Ylläpitäjä:
Original Maintainer:
- Lennart Weller
External Resources:
- Kotisivu [github.com]
Samankaltaisia paketteja:
NVIDIA Texture Tools
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
Muut pakettiin libnvtt2 liittyvät paketit
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- dep: libc6 (>= 2.11)
- GNU C Library: Shared libraries
myös näennäispaketti, jonka toteuttaa libc6-udeb
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- dep: libgcc1 (>= 1:3.0)
- GCC support library
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- dep: libilmbase12 (>= 2.2.0)
- several utility libraries from ILM used by OpenEXR
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- dep: libjpeg8 (>= 8c)
- Independent JPEG Group's JPEG runtime library (dependency package)
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- dep: libopenexr22
- runtime files for the OpenEXR image library
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- dep: libpng16-16 (>= 1.6.2-1)
- PNG library - runtime (version 1.6)
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- dep: libstdc++6 (>= 5)
- GNU Standard C++ Library v3
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- dep: libtiff5 (>= 4.0.3)
- Tag Image File Format (TIFF) library
Imuroi libnvtt2
Arkkitehtuuri | Paketin koko | Koko asennettuna | Tiedostot |
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i386 | 114.6 kt | 347 kt | [tiedostoluettelo] |