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Package: lambdahack (0.5.0.0-2build5)

game engine library for roguelike dungeon crawlers

LambdaHack is a game engine library for roguelike games of arbitrary theme, size and complexity, packaged together with a small example dungeon crawler.

When completed, the engine will let you specify content to be procedurally generated, define the AI behaviour on top of the generic content-independent rules and compile a ready-to-play game binary, using either the supplied or a custom-made main loop. Several frontends are available (GTK+ is the default) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and type-safe separation of code from the content and of clients (human and AI-controlled) from the server. Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term vision revolves around procedural content generation and includes in-game content creation, auto-balancing and persistent content modification based on player behaviour.

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Download for all available architectures
Architecture Package Size Installed Size Files
amd64 3,347.4 kB25401 kB [list of files]
i386 3,370.3 kB20441 kB [list of files]