Paket: prboom-plus-game-server (2:2.5.1.5+svn4540+dfsg1-1build1)
Links für prboom-plus-game-server
Trisquel-Ressourcen:
Quellcode-Paket prboom-plus herunterladen:
- [prboom-plus_2.5.1.5+svn4540+dfsg1-1build1.dsc]
- [prboom-plus_2.5.1.5+svn4540+dfsg1.orig.tar.xz]
- [prboom-plus_2.5.1.5+svn4540+dfsg1-1build1.debian.tar.xz]
Betreuer:
Original Maintainers:
- Debian Games Team (E-Mail-Archiv)
- Jonathan Dowland
- Fabian Greffrath
Externe Ressourcen:
- Homepage [prboom-plus.sourceforge.net]
Ähnliche Pakete:
enhanced clone of the classic first-person shooter Doom (server)
PrBoom+ is an enhanced source port of the classic 3D first-person shooter game Doom, first released by id Software in 1993. It uses the Simple Direct Media layer (SDL) library and features an optional OpenGL renderer. It is based on PrBoom, MBF and LxDoom, which in turn are based on TeamTNT's Boom, a freely available port of Doom for DOS.
In addition to PrBoom's features, PrBoom+ offers uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, FOV, and other features without loss of compatibility with the original Doom.
This package contains the server for network games of PrBoom+.
Andere Pakete mit Bezug zu prboom-plus-game-server
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- dep: libc6 (>= 2.14) [amd64]
- GNU C Library: Shared libraries
auch ein virtuelles Paket, bereitgestellt durch libc6-udeb
- dep: libc6 (>= 2.7) [armhf]
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- dep: libsdl2-net-2.0-0 (>= 2.0.1)
- Network library for Simple DirectMedia Layer 2, libraries
prboom-plus-game-server herunterladen
Architektur | Paketgröße | Größe (installiert) | Dateien |
---|---|---|---|
amd64 | 17,0 kB | 67 kB | [Liste der Dateien] |
armhf | 15,6 kB | 54 kB | [Liste der Dateien] |