Paket: ioquake3 (1.36+u20191029.dc0c3e7~dfsg-1)
Links für ioquake3
Trisquel-Ressourcen:
Quellcode-Paket ioquake3 herunterladen:
- [ioquake3_1.36+u20191029.dc0c3e7~dfsg-1.dsc]
- [ioquake3_1.36+u20191029.dc0c3e7~dfsg.orig.tar.xz]
- [ioquake3_1.36+u20191029.dc0c3e7~dfsg-1.debian.tar.xz]
Betreuer:
Original Maintainers:
- Debian Games Team (E-Mail-Archiv)
- Bruno "Fuddl" Kleinert
- Simon McVittie
Externe Ressourcen:
- Homepage [ioquake3.org]
Ähnliche Pakete:
Game engine for 3D first person shooter games
This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror.
This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data.
Andere Pakete mit Bezug zu ioquake3
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- dep: ioquake3-server (= 1.36+u20191029.dc0c3e7~dfsg-1)
- Engine for 3D first person shooter games - server and common files
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- dep: libc6 (>= 2.22)
- GNU C Library: Shared libraries
auch ein virtuelles Paket, bereitgestellt durch libc6-udeb
-
- dep: libcurl3-gnutls (>= 7.16.2)
- easy-to-use client-side URL transfer library (GnuTLS flavour)
-
- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
-
- dep: libjpeg8 (>= 8c)
- Independent JPEG Group's JPEG runtime library (dependency package)
-
- dep: libopenal1 (>= 1.14)
- Software implementation of the OpenAL audio API (shared library)
-
- dep: libopus0 (>= 1.1)
- Opus codec runtime library
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- dep: libopusfile0 (>= 0.5)
- High-level API for basic manipulation of Ogg Opus audio streams
-
- dep: libsdl2-2.0-0 (>= 2.0.10)
- Simple DirectMedia Layer
-
- dep: libvorbisfile3 (>= 1.1.2)
- high-level API for Vorbis General Audio Compression Codec
-
- dep: zlib1g (>= 1:1.1.4)
- compression library - runtime
ioquake3 herunterladen
Architektur | Paketgröße | Größe (installiert) | Dateien |
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amd64 | 1.116,2 kB | 3519 kB | [Liste der Dateien] |