Paket: wesnoth-1.16-server (1:1.16.2-2)
Links für wesnoth-1.16-server
Trisquel-Ressourcen:
Quellcode-Paket wesnoth-1.16 herunterladen:
- [wesnoth-1.16_1.16.2-2.dsc]
- [wesnoth-1.16_1.16.2.orig.tar.bz2]
- [wesnoth-1.16_1.16.2-2.debian.tar.xz]
Betreuer:
Original Maintainers:
- Debian Games Team (E-Mail-Archiv)
- Rhonda D'Vine
- Vincent Cheng
Externe Ressourcen:
- Homepage [wesnoth.org]
Ähnliche Pakete:
multiplayer network server for Wesnoth (branch 1.16)
This package contains the multiplayer network server for Wesnoth. You need it if you want to host multiplayer games on your computer and don't want to use the official servers.
Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign.
Andere Pakete mit Bezug zu wesnoth-1.16-server
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- dep: libboost-coroutine1.74.0 (>= 1.74.0)
- provides a sort of cooperative multitasking on a single thread
-
- dep: libboost-filesystem1.74.0 (>= 1.74.0)
- filesystem operations (portable paths, iteration over directories, etc) in C++
-
- dep: libboost-iostreams1.74.0 (>= 1.74.0)
- Boost.Iostreams Library
-
- dep: libboost-locale1.74.0 (>= 1.74.0)
- C++ facilities for localization
-
- dep: libboost-random1.74.0 (>= 1.74.0)
- Boost Random Number Library
-
- dep: libc6 (>= 2.34)
- GNU C Library: Shared libraries
auch ein virtuelles Paket, bereitgestellt durch libc6-udeb
-
- dep: libgcc-s1 (>= 3.3.1)
- GCC support library
-
- dep: libssl3 (>= 3.0.0~~alpha1)
- Secure Sockets Layer toolkit - shared libraries
-
- dep: libstdc++6 (>= 11)
- GNU Standard C++ Library v3
-
- dep: lsb-base
- Linux Standard Base init script functionality
wesnoth-1.16-server herunterladen
Architektur | Paketgröße | Größe (installiert) | Dateien |
---|---|---|---|
ppc64el | 664,7 kB | 2570 kB | [Liste der Dateien] |