Paket: libglbsp-dev (2.24-6)
Links für libglbsp-dev
Trisquel-Ressourcen:
Quellcode-Paket glbsp herunterladen:
Betreuer:
Original Maintainer:
- Debian QA Group
Ähnliche Pakete:
node builder library for OpenGL-based Doom-style games (headers)
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
Andere Pakete mit Bezug zu libglbsp-dev
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- dep: libglbsp3 (= 2.24-6)
- node builder library for OpenGL-based Doom-style games
libglbsp-dev herunterladen
Architektur | Paketgröße | Größe (installiert) | Dateien |
---|---|---|---|
amd64 | 51,0 kB | 198 kB | [Liste der Dateien] |
arm64 | 51,5 kB | 197 kB | [Liste der Dateien] |
armhf | 46,5 kB | 122 kB | [Liste der Dateien] |
ppc64el | 66,2 kB | 269 kB | [Liste der Dateien] |