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Paket: libastcenc-dev (3.3+ds-1)

ASTC image compression and decompression library headers

The Adaptive Scalable Texture Compression (ASTC) format, developed by Arm® and AMD, has been adopted as an official extension to the Open GL®, OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward both in terms of image quality at a given bitrate, and in terms of the format and bitrate flexibility available to content creators. This allows more assets to use compression, often at a reduced bitrate compared to legacy formats, reducing memory bandwidth and energy consumption.

This package provides the development headers to include ASTC support in other applications.

Andere Pakete mit Bezug zu libastcenc-dev

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  • dep: libastcenc1d (= 3.3+ds-1)
    ASTC image compression and decompression library

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