Paket: fp-units-castle-game-engine (7.0~alpha.1+dfsg-8)
Links für fp-units-castle-game-engine
Trisquel-Ressourcen:
Quellcode-Paket castle-game-engine herunterladen:
- [castle-game-engine_7.0~alpha.1+dfsg-8.dsc]
- [castle-game-engine_7.0~alpha.1+dfsg.orig.tar.xz]
- [castle-game-engine_7.0~alpha.1+dfsg-8.debian.tar.xz]
Betreuer:
Original Maintainers:
- Pascal Packaging Team (E-Mail-Archiv)
- Abou Al Montacir
- Paul Gevers
Externe Ressourcen:
- Homepage [castle-engine.sourceforge.io]
Ähnliche Pakete:
Castle Game Engine - 3D game engine for FreePascal / Lazarus
Castle Game Engine is a set of LGPL licenced libraries that are intended to ease developing 3D games with FreePascal / Lazarus.
It provides an excellent support for the VRML / X3D 3D data format. Other 3D formats are also supported.
It features many advanced graphic effects and easy to use API on top of OpenGL.
This package contains the FPC units and the auxiliary tools castle-curves, castle-engine, image-to-pascal, sprite-sheet-to-x3d, and texture-font-to-pascal.
This package suggests the gradle package. Gradle is only necessary if one wants to build Android applications, otherwise one can ignore that suggestion. Note that, in order to create Android applications, one will also need the Android SDK and NDK, and FPC cross-compiler, see https://github.com/castle-engine/castle-engine/wiki/Android.
Andere Pakete mit Bezug zu fp-units-castle-game-engine
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- dep: libatk1.0-0 (>= 1.12.4)
- ATK accessibility toolkit
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- dep: libc6 (>= 2.34)
- GNU C Library: Shared libraries
auch ein virtuelles Paket, bereitgestellt durch libc6-udeb
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- dep: libcairo2 (>= 1.2.4)
- Cairo 2D vector graphics library
-
- dep: libgdk-pixbuf-2.0-0 (>= 2.22.0)
- GDK Pixbuf library
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- dep: libglib2.0-0 (>= 2.12.0)
- GLib library of C routines
-
- dep: libgtk2.0-0 (>= 2.24.0)
- GTK graphical user interface library - old version
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- dep: libpango-1.0-0 (>= 1.14.0)
- Layout and rendering of internationalized text
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- dep: libx11-6
- X11 client-side library
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- rec: castle-game-engine-doc
- Castle Game Engine - Developer's Documentation
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- rec: lazarus
- IDE for Free Pascal - SDK dependency package
auch ein virtuelles Paket, bereitgestellt durch lazarus-2.0, lazarus-2.2
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- sug: castle-game-engine-src
- Castle Game Engine - Source code for Lazarus integration
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- sug: gradle
- Powerful build system for the JVM
fp-units-castle-game-engine herunterladen
Architektur | Paketgröße | Größe (installiert) | Dateien |
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arm64 | 18.535,1 kB | 148355 kB | [Liste der Dateien] |