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Changelog gamemode (1.6.1-1build2)

2022

gamemode (1.6.1-1build2) jammy; urgency=medium

   * No-change rebuild for ppc64el baseline bump.

2021

gamemode (1.6.1-1build1) impish; urgency=medium

   * No-change rebuild to build packages with zstd compression.

gamemode (1.6.1-1) unstable; urgency=medium

   * New upstream version 1.6.1
   * Set Multi-Arch: allowed for package gamemode
   * Make packages cross-arch binNMU safe

2020

gamemode (1.6-1) unstable; urgency=medium

   * New upstream release.
   * Drop upstreamed patches.
   * Rename libgamemode-dev package to gamemode-dev.
   * Add patch to fix gamemoded --test on Debian.

gamemode (1.5.1-5) unstable; urgency=medium

   * libgamemodeauto depends on libgamemode
   * improve descriptions of the libraries
   * recommend 32bit libs on amd64
   * put libgamemode.so in libgamemode0 package

gamemode (1.5.1-4) unstable; urgency=medium

   * fix autopkgtest
   * fix metadata
   * move gamemoderun out of daemon package
   * mark libgamemode-dev as Multi-Arch: same

gamemode (1.5.1-3) unstable; urgency=medium

   * Upgrade to debhelper-compat (= 13)
   * Fix disabling the autostart of the daemon
   * Put daemon in a separate package for proper mutliarch
   * Add Multi-Arch entries in control file
   * Now reverts to previous cpu govenour instead of powersave
   * Preparing autopkgtest via gamemode-simulate-game

gamemode (1.5.1-2) unstable; urgency=medium

   [ Stephan Lachnit ]
   * Remove README.debian
   * Rename example to gamemode-simulate-game as patch for multiarch
   * Clean up debian/rules file
   * Remove debian/clean file again (debclean works fine)
   * Remove lintian override for man-page to follow Debian Policy
   * Remove TODO.debian
 
   [ Jonathan Carter ]
   * Add symbol files
     (Merged from MR#8, thanks seb128)
   * Reduce number of -dev packages generated
     (Merged from MR#9, thanks seb128)
   * Deal with upgrades from previous buggy versions
     where service was autostarted
     (Merged from MR#10, thanks seb128)
   * Manually merge changes from Stephan above
     (Merged from MR11, thanks stephanlachnit)
   * Suggest gnome-shell-extension-gamemode in the package description
     and add to Suggests field.

gamemode (1.5.1-1) unstable; urgency=medium

   * New upstream release
   * Remove README.debian (no longer relevant)

gamemode (1.5-1) unstable; urgency=medium

   [ Stephan Lachnit ]
   * New upstream release
   * Update standards version to 4.5.0
   * Add Rules-Require-Root: no
   * Add debian/clean file and remove debian/.gitignore
 
   [ Jonathan Carter ]
   * Keep inih subproject until we find a way to use the distro version
   * Update README.debian

2019

gamemode (1.5~git20190812-107d469-4) unstable; urgency=medium

   * Remove unused lintian override

gamemode (1.5~git20190812-107d469-3) unstable; urgency=medium

   [ Sebastien Bacher ]
   * debian/gamemode.manpages:
     - remove, the manpage is install by the build system
   * debian/gamemode.install:
     - don't install the service as a systemd system unit, it's an user
       service and correctly installed by the upstream build
     - include the manpage
     - install gamemode-simulate-game in libxec and not /usr/bin, it's a
        debugging utility, not a standard commands to provide to users
    * debian/libgamemode*-dev.install:
      - install the .pc
    * debian/libgamemode0.install:
     - install the cpugovctl and gpuclockctl in /usr/libexec which so
       the service can find them (Closes: #935670)
    * debian/rules:
      - set dh_missing --fail-missing
 
   [ Jonathan Carter ]
   * Update standards version to 4.4.1
   * Update description for new gamemode-simulate-game path
   * Remove unused lintian overrides

gamemode (1.5~git20190812-107d469-1) unstable; urgency=medium

   * Upload to unstable

gamemode (1.5~git20190812-107d469-1~exp2) unstable; urgency=medium

   * Remove unusable symbol files
   * Provide more lintian overrides for missing manpages for trivial programs

gamemode (1.5~git20190812-107d469-1) experimental; urgency=medium

   * New upstream snapshot
   * debian/control: Add note about gamemode-simulate-game
   * Move gpuclockctl to usr/bin
   * Provide lintian overrides for missing manpages for trivial programs

gamemode (1.5~git20190722.4ecac89-1) unstable; urgency=medium

   * Bump version number to more accurately reflect version number
     in git
   * Include systemd unit file
   * Add debian/TODO.debian
   * Include default config file
   * Include example to test gamemode as gamemode-simulate-game

gamemode (1.4+git20190722.4ecac89-2) unstable; urgency=medium

   * Re-enable daemon (previously disabled only for troubleshooting purposes)
     (Closes: #933997)

gamemode (1.4+git20190722.4ecac89-1) unstable; urgency=medium

   [ Stephan Lachnit ]
   * New upstream release
   * Update standards version to 4.4.0
 
   [ Jonathan Carter ]
   * New build-dependency: libdbus-1-dev

gamemode (1.3.1-1) experimental; urgency=medium

   * New upstream release
   * Update copyright years
   * Update standards version to 4.3.0
   * Upgrade to debhelper-compat (= 12)

2018

gamemode (1.2-6) unstable; urgency=medium

   * Correct ABI name in -dev packages dependencies
   * Update standards version to 4.2.1

gamemode (1.2-5) unstable; urgency=medium

   * Add versioned dependency for -dev packates (Closes: #905413)

gamemode (1.2-4) unstable; urgency=medium

   * Remove debian/gamemode.1 manpage (now provided upstream)
   * Add debian/source directory
   * Add watch file
   * Use upstream manpage
   * Fix copyright for subprojects/inih (Closes: #905552)

gamemode (1.2-3) unstable; urgency=medium

   * Fix -dev package names and relationships (Closes: #905413)

gamemode (1.2-2) unstable; urgency=medium

   * Upload to unstable
   * Set architecture to amd64 (only arch supported upstream)
   * Update standards version to 4.2.0

gamemode (1.2-1) experimental; urgency=medium

   * Initial release (Closes: #898213)