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Package: zdbsp (1.19+20181027+dfsg.1-2build1)

node builder library for OpenGL-based Doom-style games

zdbsp is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

Other Packages Related to zdbsp

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.14) [amd64]
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
    dep: libc6 (>= 2.17) [arm64, ppc64el]
    dep: libc6 (>= 2.4) [armhf]
  • dep: libgcc-s1 (>= 3.0) [not armhf]
    GCC support library
    dep: libgcc-s1 (>= 3.5) [armhf]
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3
  • dep: zlib1g (>= 1:1.1.4)
    compression library - runtime

Download zdbsp

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 53.5 kB148 kB [list of files]
arm64 49.6 kB136 kB [list of files]
armhf 46.1 kB98 kB [list of files]
ppc64el 68.4 kB276 kB [list of files]