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Package: eureka (1.27b-2)

map editor for the classic DOOM games

Eureka is a cross-platform map editor for the classic DOOM games. It started as a fork of the Yadex editor attempting to make it use the FLTK GUI toolkit and implement multiple Undo / Redo.

Supported games include DOOM, DOOM 2, Final Doom, FreeDoom, HacX and Heretic. Supported source ports are Boom, EDGE, Doom Legacy and Odamex.

Other Packages Related to eureka

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.14) [amd64]
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
    dep: libc6 (>= 2.17) [arm64, ppc64el]
    dep: libc6 (>= 2.4) [armhf]
  • dep: libfltk-gl1.3
    Fast Light Toolkit - OpenGL rendering support
  • dep: libfltk-images1.3 (>= 1.3.0)
    Fast Light Toolkit - image loading support
  • dep: libfltk1.3 (>= 1.3.4)
    Fast Light Toolkit - main shared library
  • dep: libgcc-s1 (>= 3.0) [not armhf]
    GCC support library
    dep: libgcc-s1 (>= 3.5) [armhf]
  • dep: libgl1
    Vendor neutral GL dispatch library -- legacy GL support
  • dep: libstdc++6 (>= 5.2)
    GNU Standard C++ Library v3
  • dep: libx11-6
    X11 client-side library
  • dep: zlib1g (>= 1:1.1.4)
    compression library - runtime
  • rec: freedoom
    two single player campaigns for Doom-compatible engines
    or game-data-packager
    Package not available

Download eureka

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 648.4 kB1551 kB [list of files]
arm64 599.5 kB1510 kB [list of files]
armhf 578.6 kB1140 kB [list of files]
ppc64el 714.2 kB2106 kB [list of files]