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[ Source: nvidia-texture-tools  ]

Package: libnvtt2 (2.0.8-1+dfsg-8.2build4)

NVIDIA Texture Tools

NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.

Other Packages Related to libnvtt2

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.27)
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
  • dep: libgcc-s1 (>= 3.0) [not armhf]
    GCC support library
    dep: libgcc-s1 (>= 3.5) [armhf]
  • dep: libilmbase25 (>= 2.5.3)
    several utility libraries from ILM used by OpenEXR
  • dep: libjpeg8 (>= 8c)
    Independent JPEG Group's JPEG runtime library (dependency package)
  • dep: libopenexr25 (>= 2.5.3)
    runtime files for the OpenEXR image library
  • dep: libpng16-16 (>= 1.6.2-1)
    PNG library - runtime (version 1.6)
  • dep: libstdc++6 (>= 5)
    GNU Standard C++ Library v3
  • dep: libtiff5 (>= 4.0.3)
    Tag Image File Format (TIFF) library

Download libnvtt2

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 118.7 kB385 kB [list of files]
arm64 110.9 kB335 kB [list of files]
armhf 95.8 kB244 kB [list of files]
ppc64el 140.1 kB612 kB [list of files]