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Package: prboom-plus-game-server (2:2.6.2-1)

enhanced clone of the classic first-person shooter Doom (server)

PrBoom+ is an enhanced source port of the classic 3D first-person shooter game Doom, first released by id Software in 1993. It uses the Simple Direct Media layer (SDL) library and features an optional OpenGL renderer. It is based on PrBoom, MBF and LxDoom, which in turn are based on TeamTNT's Boom, a freely available port of Doom for DOS.

In addition to PrBoom's features, PrBoom+ offers uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, FOV, and other features without loss of compatibility with the original Doom.

This package contains the server for network games of PrBoom+.

Other Packages Related to prboom-plus-game-server

  • depends
  • recommends
  • suggests
  • dep: libc6 (>= 2.34)
    GNU C Library: Shared libraries
    also a virtual package provided by libc6-udeb
  • dep: libsdl2-net-2.0-0 (>= 2.0.1)
    Network library for Simple DirectMedia Layer 2, libraries

Download prboom-plus-game-server

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 25.5 kB89 kB [list of files]
arm64 25.1 kB81 kB [list of files]
armhf 23.6 kB72 kB [list of files]
ppc64el 28.6 kB121 kB [list of files]