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Package: hyperrogue (12.0f-1build1)

non-euclidean graphical rogue-like game

HyperRogue is a game in which the player collects treasures and fights monsters -- rogue-like but for the fact that it is played on the hyperbolic plane and not in euclidean space.

In HyperRogue, the player can move through different parts of the world, which are home to particular creatures and may be subject to own rules of "physics".

While it can use ASCII characters to display the world the classical rogue symbols, the game needs graphics to render the non-euclidean world.

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  • dep: libc6 (>= 2.34)
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  • dep: libgcc-s1 (>= 4.0) [not arm64]
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    dep: libgcc-s1 (>= 4.5) [arm64]
  • dep: libgl1
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  • dep: libglew2.2 (>= 2.2.0-4)
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  • dep: libsdl2-2.0-0 (>= 2.0.12)
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  • dep: libsdl2-gfx-1.0-0 (>= 1.0.0)
    drawing and graphical effects extension for SDL2
  • dep: libsdl2-mixer-2.0-0 (>= 2.0.2)
    Mixer library for Simple DirectMedia Layer 2, libraries
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  • dep: libstdc++6 (>= 11)
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Download hyperrogue

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 3,251.1 kB9319 kB [list of files]
arm64 2,997.6 kB8382 kB [list of files]
armhf 2,932.5 kB6263 kB [list of files]
ppc64el 3,751.4 kB11354 kB [list of files]